![]() Is there another way that someone can suggest for LWRP that might work for this and be able to display on the ground as well as on other objects if they happen to be there? I would assume that if this gets added to a backlog it will probably be a while before it makes it into a release, yeah? ![]() I was wanting to use a projector as my character throws objects and I have a line renderer that shows the trajectory arc but if you start to get kind of far away it becomes difficult to determine exactly where the end of the line renderer is compared to other objects near it, so I wanted to have something of a crosshair or circle or something that projects on to the ground or onto whatever object happens to be at the receiving end of the line renderer and where the thrown object will end up.
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